Generate a world and run actionsEvery program must start and end with calls to these functions. |
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Create Karel's world |
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Run actions |
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Available actions for KarelThese functions implement the four basic actions that Karel can perform (move, turn left, put and pick beepers). If Karel’s superpowers are turned on, she can also turn right and turn around. |
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Available actions for Karel |
Turn on Karel's superpowers |
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Conditions that Karel can testThese group of functions return a logical value TRUE or FALSE according to Karel’s evaluation of her world. |
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Conditions that Karel can test |
Internal functionsSelected internal functions that could be useful to use the package in a more advanced way. |
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Get Karel's environment |
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Plot the world at a given time |